Bah Bah Grass is a web-based video game made using p5.js, and p5.party, both of which are JavaScript libraries.

During the Fall 2022 in my Multiplayer Game Development class at Parsons, I co-developed BBG. My professor, Justin Bakse, took special interest in the game and hired me as his research assistant (RA) for the remainder of the semester and the entirety of next semester. During my RA-ship, I finished Bah Bah Grass and collaborated in his JavaScript library, p5.party.

A couple of things I am especially proud of on this project: the synchronous movement between the two players, the algorithm I developed for seed spawning (based on the Manhattan Distance), and the pixel art.

Share the game with a friend to play, or open it in two separate browser windows to play!

A web-based collaborative, multi-player video game