A web-based, single-player video game

Fruit Dodge was born in my Critical Computation class at Parsons using p5.js, a JavaScript library.

We were tasked with making an auto-biographical game, and so naturally I decided to make a game about my hatred of fruit. Being from Costa Rica this has always been a bizarre dislike, and so I thought it would be amusing to make a game out of it. I took inspiration from Google's Dinosaur game (my favorite time-passing game) and created the sprites and animations for it.